🚀games

RocketX

A crash game backed by real on-chain perps, each round opens a real Hyperliquid position, the rocket climbs on live PnL, and crashes on liquidation. Cash out before it crashes. Includes a no-money demo mode.

Preview demo

Fork opens your own copy in the builder to customize and publish. Preview launches the live, no-wallet demo to click around first.

What it does

  • Crash game backed by real on-chain perps
  • Each round opens a real Hyperliquid position
  • Cash out before the multiplier crashes
  • Live round history + balance
https://rocketx.mithril.money

Live, no-wallet demo. Click around, then Fork it to make it your own.

Product demo

About this template

RocketX turns a real perp trade into an arcade crash game. Press launch and it opens a genuine Hyperliquid position in a randomised direction; the rocket rises with your live PnL and explodes if the position is liquidated. Cash out mid-flight to close the position and bank the gain. Under the hood it uses the Market Dramatization Engine, because a real perp only moves a few percent in a round, an auto-zooming ROI axis plus velocity-driven exhaust, tilt, and speed-lines make a tiny real move feel like a launch to orbit, while the multiplier and PnL shown stay 100% real. A built-in demo mode plays with no money. Fork it to change the asset, the leverage, the theme (swap the rocket for a horse race or a kart), or the whole game.

How to use it

  1. 1Try demo mode, play with no wallet and no money to feel the loop.
  2. 2Connect your Mithril key to trade real Hyperliquid perps.
  3. 3Pick a bet size and press launch, a real position opens in a random direction.
  4. 4Watch the rocket climb on your live PnL; cash out before it crashes.
  5. 5Fork it to change the asset, leverage, or the entire game theme.

Make it yours

Reskin the game, swap the rocket for a race horse, kart, runner, or animal (the motion engine is theme-agnostic).
Tune the risk, change the asset, leverage cap, or round length.
Adjust the drama, the dramatization engine's zoom and velocity feel are a few constants.
Rebrand the look, colors, copy, and the crash/cash-out moments are all editable.

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